The network is the interface
Upgrades are not in a list, they are nodes on the network. The picture is generated by code, and every save gets a colony of its own shape.
Idle · strategy · beta
One thread in a wound in a tree. The tree does not know.
A fungal colony of alien origin, inside a living tree. The network is the interface, the tree is the stake: break it down too fast and it dies.
The spore arrived inside a meteorite and ended up in a wound in a tree. You are the colony: there is no avatar and no narrator, only the network, growing from tissue to tissue. Upgrades are nodes on the network, a thread takes minutes to reach them, and what has grown stays grown.
The colony cannot see the tree, it only measures its sap pressure. Living tissue pays fast, but the tree feels the pace of the decay, and it does not recover from a pace that is too fast. Progress is slow on purpose: one tree lasts several sessions, and every direction is a decision.
In the end the colony grows a fruiting body, sheds its spores and carries on in a new host. The tree stays behind alive or dead, and that has consequences.
Upgrades are not in a list, they are nodes on the network. The picture is generated by code, and every save gets a colony of its own shape.
Sap pressure reacts to the pace of the decay, with the square of it. The same biomass taken slowly does not kill the tree.
Direction decides the tissue, depth the transport loss, branching the enzyme output.
Bark, sapwood, root, heartwood and soil. Harder tissue needs enzymes and gives more, but more slowly.
The network inside the host is lost. Spores, inherited traits and the soil network stay, and a tree left alive gives a lasting bonus.
Now and then a sentence or two from the outside world: foresters, hikers, a lab note. They see the tree, you never do.
Beta. The first two hosts are playable; further hosts and the endings come in a later update. Very few people have tried the numbers so far, so they may change. Bugs and ideas are welcome on Discord.
The game itself is in Hungarian only; the screenshots show the Hungarian interface.
Your save is stored in your browser, on this site. Clearing your browser data also clears the save, so it is worth using the game’s own save export.
The game is silent. With a mouse or a finger: click a node and decide on its panel. Zoom with the mouse wheel or two fingers.
Hyphelia Idle runs in your browser, with no install and no sign-up.