Three levels
The meadow, the depths and the castle. The levels last 400, 400 and 500 seconds, and the time bonus is 10 points a second.
Arcade · FPS and platformer
A little Doom, a little Mario.
A first-person arcade game: shoot fireballs, jump on enemies’ heads and hit question blocks across three levels.
A first-person arcade game where you shoot fireballs and jump on the heads of enemies. You work your way through three levels: mushroom meadows with pipes and bricks, underground corridors and a castle. The question blocks pop out mushrooms, fire flowers, stars and extra lives.
The game is a single file: the levels are drawn by a custom raycaster engine, and the graphics and sounds are generated by the program as it runs (pixel art and chiptune, no external files).
The meadow, the depths and the castle. The levels last 400, 400 and 500 seconds, and the time bonus is 10 points a second.
You can shoot enemies or jump on their heads. You have 100 health and 25 fireballs.
Hit them with the E key or with a fireball: a mushroom, a fire flower, a star or an extra life comes out.
The map, opened with the Tab key, helps you find your way through the maze-like levels.
A raycaster engine with procedural pixel art and chiptune music. A single file with no external dependencies.
A fan project. The game is not affiliated with Nintendo or id Software.
Playable on a desktop computer only, with keyboard and mouse. Click the game to start; for looking around, the browser asks for mouse lock.
The game runs full-page. If the window loses focus, it pauses. The game itself is in Hungarian only; the screenshots show the Hungarian interface.
DOOMARIO runs in your browser, with no install and no sign-up.